

A relative was kind enough to help me purchase it, but because I was young and didn’t have anyone else to play with, I lost the deck. I couldn’t tell you what the exact deck was, but there was a dragon on the cover and it was strikingly different from Pokemon, which I was and still am a rabid fan of. I came to Magic: The Gathering as a child in a Florida Wal-Mart sometime in the 1990s.
I’m happy to say it eased a complete newbie like myself into the game very easily. Spurred on by my best guy friend, who’s been playing since 1996, I downloaded it and went through the tutorial. Developed and published by the now-defunct MicroProse, the Magic: The Gathering computer game (contemporarily referred to as Shandalar) would be the final game with the company that the famed game designer and programmer, Sid Meier, would ever help to create.Fast forward to 2019 and a few Twitter acquaintances are talking about Magic: The Gathering Arena, which seemed to be Magic the card game translated for a video game audience. This is our Magic: The Gathering Arena review for PC.Video transcript: In April of 1997, the very first-ever Magic: The Gathering video game ever published came out for Windows 95 PCs. Richard Garfield created the game in 1993—I was four years old—so it was always in the background of my life even when I didn’t realize it.
I’m new to the game and still learning. Drafting is a very popular format with Magic: The Gathering players and it translates well to the Arena format, though I admittedly didn’t get to spend as much time with it. The most recent one introduced is Brawl. Standard is the default mode I was playing throughout, but there are numerous other formats as well that I have yet to check out. Friday Night Magic—weekly events at your local game store—intimidated me, but Arena’s gameplay is fast, accessible and fluid.
Other than that, it’s an admittedly addicting and enjoyable experience that I plan to sink a lot of time into and I highly recommend it to fellow new Planeswalkers like myself.Game codes were provided by the publisher for the purposes of this review. A friends list would drastically improve the social aspects of the game and make it more fun for veterans and new players alike. The user interface could use some work and since Wizards of the Coast intend to use Arena in the esports market, the lack of an easily accessible friends list is a glaring flaw. Your rep improves faster by defeating.As much as I enjoy Arena—and trust me, I do—it’s not without technical flaws.
